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Android Libraries

너구리V 2012. 6. 28. 12:53

TitleDescription
AGE

AGE is an open source, LGPL game engine for the Android platform that will push to streamline and standardize Android development for games with a focus on performance, size, and modular design.

http://code.google.com/p/age/

aiCharts (commercial)

Android Chart Engine, requires developer license.

http://www.artfulbits.com/Android/aiCharts.aspx

Android Chart (commercial)

Library with Chart API, requires developer license.

http://www.keepedge.com/products/android_charting/

AndroidDataFramework

Library to create and manage databases through xml resources.

Read more at http://www.brighthub.com/mobile/google-android/articles/52883.aspx

http://code.google.com/p/androiddataframework/downloads/list

Angle

Angle is aimed to be a way to develop 2D games using OpenGL ES on Android providing as much speed as possible. The engine is entirely coded in java so you can overload every object for your convenience.

http://code.google.com/p/angle/

aSmack (XMMP)

Smack library (XMPP) with heavy patches for Android.

http://code.google.com/p/asmack/

Barcode scanner SDK by Biggu (adware)

Barcode scanner SDK made for fixed focus cameras as well as autofocus. Made by Big in Japan (ShopSavvy)

http://www.freebarcodescanner.com/

Bluetooth (<2.0)

Bluetooth library for devices with Android < 2.0

http://code.google.com/p/android-bluetooth/

Calculon

Calculon is a testing DSL for Google Android. It allows you to write functional story based tests.

http://github.com/kaeppler/calculon/

cloak

Open source 2D game framework for Android

http://code.google.com/p/cloak/

Cocos2D

2D game engine base on cocos2d-iphone.

http://code.google.com/p/cocos2d-android/

Commonsware Library

Great collection of reusable code for various objectives.

http://github.com/commonsguy/cw-android

droid-fu

Droid-Fu is an open-source effort aiming to collect and bundle solutions to common concerns in the development of applications.

Droid-Fu offers both support classes meant to be used alongside existing Android code, as well as self-contained, ready-to-be-used components like new adapters and widgets.

http://github.com/kaeppler/droid-fu

eyes-free

The TTS library for Android (Text-To-Speach)

http://code.google.com/p/eyes-free/

Facebook Connect

Library with activities to connect with Facebook

http://code.google.com/p/fbconnect-android/

iPrint (commercial)

Library to add printing functionality to apps. Network printer, Wifi printer, Bluetooth printer.

http://www.iprintsdk.com/

Jackson

JSON marshaller/unmarshaller for Java that runs on Android

http://fisheye.codehaus.org/browse/jackson/

jMonkey Engine (JME3D, JME2D)

Leading java based 3D game engine that also supports Android.

http://code.google.com/p/jmonkeyengine/

juicygames

A video game framework for rapid game prototyping, partly modeled after Britt Hannah's article Object-Oriented Game Design.
http://code.google.com/p/juicygames/

libgdx

GDX is a simple Android game development framework that allows rapid prototyping on your desktop PC/Mac guaranteeing the same behaviour on your Android devices.

http://code.google.com/p/libgdx/

Mobile Maps

Mobile Maps provides developers with a simple way of adding map functionality to your mobile phone applications. It also includes access to the map data itself, from either TeleAtlas or OpenStreetMap depending on which data suits your application needs.

https://labs.ericsson.com/apis/mobile-maps/

Mobile Push (droidpush)

The Mobile Push API enables you to push content directly to one or more phones. SMS and HTTP technology are used for delivery, making it suitable for applications where it is important to ensure that the latest information always is available at the receiving end, without the need to frequently poll for updates.

https://labs.ericsson.com/apis/mobile-java-push/

OAuth

An OAuth Library/application for Android which uses Content Providers in order to store OAuth data

http://github.com/novoda/oauth_for_android

Note, that you can also use SignPost for Android when just making OAuth calls (see http://github.com/kaeppler/signpost)

open-social-java-client

The OpenSocial Java Client Library enables you to work with OpenSocial data on your server, in the language of your choice. Includes description for android.

http://code.google.com/p/opensocial-java-client/

OpenCV-Android

Android version of the computer vision library OpenCV.

http://billmccord.github.com/OpenCV-Android/

RESTProvider

RESTProvider handles all the HTTP querying and caching. Users can seamlessly interface with any Web Service API which provides JSON or XML as a response. To query a RESTProvider in an activity a user need only specify an endpoint and then query an APIs RESTful functions.

http://github.com/novoda/RESTProvider

Rokon

Rokon is an open source OpenGL 2D game engine for Android mobile devices.

http://code.google.com/p/rokon/

SignPost

Simple, unobstrusive, modular library to sign http requests with OAuth tokens.
http://code.google.com/p/oauth-signpost/

SOMA

Library to include advertisement delivered by Smaato.
See http://www.smaato.com/soma

Sybase Bluetooth SDK (commercial)

Bluetooth SDK by Sybase for proven Bluetooth connection and quality

http://www.sybase.com/products/allproductsa-z/mobiledevicesdks/bluetooth...

XMLRCP

A very thin yet complete xmlrpc client side library for Android platform.

http://code.google.com/p/android-xmlrpc/

Xtify (commercial) - Push notification service

Allows to include location based push notification into applications. Notificatzions are managed through the backend at xtify.com

See http://developer.xtify.com

ZXing

ZXing is an open-source, multi-format 1D/2D barcode image processing library implemented in Java. Our focus is on using the built-in camera on mobile phones to photograph and decode barcodes on the device, without communicating with a server.

Note also the project at http://www.onbarcode.com/products/android_barcode/

http://code.google.com/p/zxing/

[출처] Android Libraries|작성자 마법사

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